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@interface SleepHealthUI.PlusMinusButton : UIButton {
    void /* unknown type, empty encoding */ type;
}

@property (nonatomic) BOOL enabled;

- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (BOOL)isEnabled;
- (id)initWithCoder:(id)a0;

@end