@interface SleepHealthUI.PlusMinusButton : UIButton { void /* unknown type, empty encoding */ type; } @property (nonatomic) BOOL enabled; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)isEnabled; - (id)initWithCoder:(id)a0; @end