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@class NSCountedSet;

@interface PXBasicUIViewTileAnimator : PXBasicTileAnimator {
    NSCountedSet *_suspendedTiles;
}

+ (void)animateWithOptions:(id)a0 animations:(id /* block */)a1 completion:(id /* block */)a2;

- (void).cxx_destruct;
- (void)_applyGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a0 userData:(id)a1 toTile:(id)a2;
- (void)_applyGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a0 toTile:(id)a1;
- (void)animateTile:(id)a0 toGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a1 userData:(id)a2 withOptions:(id)a3 completionHandler:(id /* block */)a4;
- (void)prepareTile:(id)a0 withGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a1 userData:(id)a2;
- (void)resumeAnimationsForTile:(id)a0;
- (void)suspendAnimationsForTile:(id)a0;

@end