@class NSCountedSet; @interface PXBasicUIViewTileAnimator : PXBasicTileAnimator { NSCountedSet *_suspendedTiles; } + (void)animateWithOptions:(id)a0 animations:(id /* block */)a1 completion:(id /* block */)a2; - (void).cxx_destruct; - (void)_applyGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a0 userData:(id)a1 toTile:(id)a2; - (void)_applyGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a0 toTile:(id)a1; - (void)animateTile:(id)a0 toGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a1 userData:(id)a2 withOptions:(id)a3 completionHandler:(id /* block */)a4; - (void)prepareTile:(id)a0 withGeometry:(struct PXTileGeometry { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x0; struct CGPoint { double x0; double x1; } x1; struct CGSize { double x0; double x1; } x2; struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x3; double x4; double x5; BOOL x6; struct CGSize { double x0; double x1; } x7; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x8; void *x9; })a1 userData:(id)a2; - (void)resumeAnimationsForTile:(id)a0; - (void)suspendAnimationsForTile:(id)a0; @end