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@interface VisionKitInternal.StickerShaderStrokeGenerator : _TtCs12_SwiftObject {
    void /* unknown type, empty encoding */ device;
    void /* unknown type, empty encoding */ library;
    void /* unknown type, empty encoding */ vertexCoordsBuffer;
    void /* unknown type, empty encoding */ textureCoordsBuffer;
    void /* unknown type, empty encoding */ strokeRadius;
    void /* unknown type, empty encoding */ strokeBlurRadius;
    void /* unknown type, empty encoding */ maskTexture;
    void /* unknown type, empty encoding */ inputScale;
    void /* unknown type, empty encoding */ outputTextureSize;
    void /* unknown type, empty encoding */ distanceTexture;
    void /* unknown type, empty encoding */ strokeTexture;
    void /* unknown type, empty encoding */ strokePipelineState;
    void /* unknown type, empty encoding */ pixelFormat;
    void /* unknown type, empty encoding */ pixelFormatForDistance;
}

@end