@interface VisionKitInternal.StickerShaderStrokeGenerator : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ device; void /* unknown type, empty encoding */ library; void /* unknown type, empty encoding */ vertexCoordsBuffer; void /* unknown type, empty encoding */ textureCoordsBuffer; void /* unknown type, empty encoding */ strokeRadius; void /* unknown type, empty encoding */ strokeBlurRadius; void /* unknown type, empty encoding */ maskTexture; void /* unknown type, empty encoding */ inputScale; void /* unknown type, empty encoding */ outputTextureSize; void /* unknown type, empty encoding */ distanceTexture; void /* unknown type, empty encoding */ strokeTexture; void /* unknown type, empty encoding */ strokePipelineState; void /* unknown type, empty encoding */ pixelFormat; void /* unknown type, empty encoding */ pixelFormatForDistance; } @end