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@interface GameCenterUI.OnboardingTemplateView : UIView {
    void /* unknown type, empty encoding */ headerTitle;
    void /* unknown type, empty encoding */ headerDetailText;
    void /* unknown type, empty encoding */ headerIcon;
    void /* unknown type, empty encoding */ viewBeforeHeader;
    void /* unknown type, empty encoding */ viewAfterHeader;
    void /* unknown type, empty encoding */ viewsInVerticalBottomTray;
    void /* unknown type, empty encoding */ viewsInHorizontalBottomTray;
    void /* unknown type, empty encoding */ contentStack;
    void /* unknown type, empty encoding */ contentScrollView;
    void /* unknown type, empty encoding */ $__lazy_storage_$_headerContainer;
    void /* unknown type, empty encoding */ $__lazy_storage_$_headerView;
    void /* unknown type, empty encoding */ bottomTrayTopMargin;
    void /* unknown type, empty encoding */ bottomTrayIntraItemSpacing;
    void /* unknown type, empty encoding */ bottomTrayButtonHeight;
    void /* unknown type, empty encoding */ $__lazy_storage_$_verticalBottomTray;
    void /* unknown type, empty encoding */ $__lazy_storage_$_horizontalBottomTray;
    void /* unknown type, empty encoding */ $__lazy_storage_$_bottomTrayBlurView;
    void /* unknown type, empty encoding */ verticalContentSpacing;
}

- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (void)layoutSubviews;
- (id)initWithCoder:(id)a0;

@end