@interface GameCenterUI.OnboardingTemplateView : UIView { void /* unknown type, empty encoding */ headerTitle; void /* unknown type, empty encoding */ headerDetailText; void /* unknown type, empty encoding */ headerIcon; void /* unknown type, empty encoding */ viewBeforeHeader; void /* unknown type, empty encoding */ viewAfterHeader; void /* unknown type, empty encoding */ viewsInVerticalBottomTray; void /* unknown type, empty encoding */ viewsInHorizontalBottomTray; void /* unknown type, empty encoding */ contentStack; void /* unknown type, empty encoding */ contentScrollView; void /* unknown type, empty encoding */ $__lazy_storage_$_headerContainer; void /* unknown type, empty encoding */ $__lazy_storage_$_headerView; void /* unknown type, empty encoding */ bottomTrayTopMargin; void /* unknown type, empty encoding */ bottomTrayIntraItemSpacing; void /* unknown type, empty encoding */ bottomTrayButtonHeight; void /* unknown type, empty encoding */ $__lazy_storage_$_verticalBottomTray; void /* unknown type, empty encoding */ $__lazy_storage_$_horizontalBottomTray; void /* unknown type, empty encoding */ $__lazy_storage_$_bottomTrayBlurView; void /* unknown type, empty encoding */ verticalContentSpacing; } - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; @end