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@interface _RealityKit_SwiftUI.PostProcessRenderManager : _TtCs12_SwiftObject {
    void /* unknown type, empty encoding */ device;
    void /* unknown type, empty encoding */ frameProcessor;
    void /* unknown type, empty encoding */ arView;
    void /* unknown type, empty encoding */ bloomGaussianSigma;
    void /* unknown type, empty encoding */ oldCompositionState;
    void /* unknown type, empty encoding */ compositingPipelineState;
    void /* unknown type, empty encoding */ occlusionHazePipelineState;
    void /* unknown type, empty encoding */ $__lazy_storage_$_mpsGaussianBlur;
    void /* unknown type, empty encoding */ $__lazy_storage_$_mpsAddImages;
    void /* unknown type, empty encoding */ $__lazy_storage_$_mpsConverter;
    void /* unknown type, empty encoding */ $__lazy_storage_$_frameUniformsBuffer;
    void /* unknown type, empty encoding */ bloomedSceneTexture;
    void /* unknown type, empty encoding */ depthHazedTexture;
    void /* unknown type, empty encoding */ depthFloat16Texture;
    void /* unknown type, empty encoding */ depthHazeNear;
    void /* unknown type, empty encoding */ depthHazeFar;
    void /* unknown type, empty encoding */ depthHazeFloor;
    void /* unknown type, empty encoding */ technique;
    void /* unknown type, empty encoding */ firstFrameArrivalTime;
    void /* unknown type, empty encoding */ cameraFeedRampAnimation;
    void /* unknown type, empty encoding */ cameraFeedGainRampDuration;
    void /* unknown type, empty encoding */ _uiOrientation;
    void /* unknown type, empty encoding */ useDepthHaze;
    void /* unknown type, empty encoding */ useOcclusionHaze;
    void /* unknown type, empty encoding */ mpsCopyAllocator;
}

@end