@interface _RealityKit_SwiftUI.PostProcessRenderManager : _TtCs12_SwiftObject { void /* unknown type, empty encoding */ device; void /* unknown type, empty encoding */ frameProcessor; void /* unknown type, empty encoding */ arView; void /* unknown type, empty encoding */ bloomGaussianSigma; void /* unknown type, empty encoding */ oldCompositionState; void /* unknown type, empty encoding */ compositingPipelineState; void /* unknown type, empty encoding */ occlusionHazePipelineState; void /* unknown type, empty encoding */ $__lazy_storage_$_mpsGaussianBlur; void /* unknown type, empty encoding */ $__lazy_storage_$_mpsAddImages; void /* unknown type, empty encoding */ $__lazy_storage_$_mpsConverter; void /* unknown type, empty encoding */ $__lazy_storage_$_frameUniformsBuffer; void /* unknown type, empty encoding */ bloomedSceneTexture; void /* unknown type, empty encoding */ depthHazedTexture; void /* unknown type, empty encoding */ depthFloat16Texture; void /* unknown type, empty encoding */ depthHazeNear; void /* unknown type, empty encoding */ depthHazeFar; void /* unknown type, empty encoding */ depthHazeFloor; void /* unknown type, empty encoding */ technique; void /* unknown type, empty encoding */ firstFrameArrivalTime; void /* unknown type, empty encoding */ cameraFeedRampAnimation; void /* unknown type, empty encoding */ cameraFeedGainRampDuration; void /* unknown type, empty encoding */ _uiOrientation; void /* unknown type, empty encoding */ useDepthHaze; void /* unknown type, empty encoding */ useOcclusionHaze; void /* unknown type, empty encoding */ mpsCopyAllocator; } @end