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@interface SSBlurView : UIView

@property (nonatomic) double scale;
@property (nonatomic) double blurRadius;

+ (Class)layerClass;

- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (BOOL)_shouldAnimatePropertyWithKey:(id)a0;
- (id)_backdropLayer;

@end