@interface SSBlurView : UIView @property (nonatomic) double scale; @property (nonatomic) double blurRadius; + (Class)layerClass; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)_shouldAnimatePropertyWithKey:(id)a0; - (id)_backdropLayer; @end