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@class NSData;

@interface CLPLOGENTRYVISIONVLLocalizationMaps488Details : PBCodable <NSCopying> {
    struct { int *list; unsigned long long count; unsigned long long size; } _inlierIndices;
    struct { float *list; unsigned long long count; unsigned long long size; } _perFrameCalibrationMatrices;
    struct { float *list; unsigned long long count; unsigned long long size; } _perFrameDistortions;
    struct { float *list; unsigned long long count; unsigned long long size; } _perFrameVioPoses;
    struct { int *list; unsigned long long count; unsigned long long size; } _perFrameVioStatusCodes;
    struct { float *list; unsigned long long count; unsigned long long size; } _points2ds;
    struct { double *list; unsigned long long count; unsigned long long size; } _points3ds;
    struct { double *list; unsigned long long count; unsigned long long size; } _resultPoseRotations;
    struct { double *list; unsigned long long count; unsigned long long size; } _resultPoseTranslations;
    struct { double *list; unsigned long long count; unsigned long long size; } _slamOrigins;
    struct { int *list; unsigned long long count; unsigned long long size; } _slamTrackImageIndices;
    struct { int *list; unsigned long long count; unsigned long long size; } _slamTrackObservations;
    struct { float *list; unsigned long long count; unsigned long long size; } _slamTracks;
    struct { float *list; unsigned long long count; unsigned long long size; } _slamTracks2ds;
    struct { unsigned char descriptorDimension : 1; unsigned char numFrames : 1; unsigned char numInliers : 1; unsigned char numSlamTracks : 1; } _has;
}

@property (nonatomic) BOOL hasNumInliers;
@property (nonatomic) unsigned long long numInliers;
@property (readonly, nonatomic) unsigned long long points2dsCount;
@property (readonly, nonatomic) float *points2ds;
@property (readonly, nonatomic) unsigned long long points3dsCount;
@property (readonly, nonatomic) double *points3ds;
@property (readonly, nonatomic) unsigned long long inlierIndicesCount;
@property (readonly, nonatomic) int *inlierIndices;
@property (readonly, nonatomic) unsigned long long slamOriginsCount;
@property (readonly, nonatomic) double *slamOrigins;
@property (nonatomic) BOOL hasNumSlamTracks;
@property (nonatomic) unsigned long long numSlamTracks;
@property (readonly, nonatomic) unsigned long long slamTracksCount;
@property (readonly, nonatomic) float *slamTracks;
@property (nonatomic) BOOL hasDescriptorDimension;
@property (nonatomic) unsigned long long descriptorDimension;
@property (readonly, nonatomic) BOOL hasSlamTrackDescriptors;
@property (retain, nonatomic) NSData *slamTrackDescriptors;
@property (readonly, nonatomic) unsigned long long slamTrackObservationsCount;
@property (readonly, nonatomic) int *slamTrackObservations;
@property (readonly, nonatomic) unsigned long long slamTracks2dsCount;
@property (readonly, nonatomic) float *slamTracks2ds;
@property (readonly, nonatomic) unsigned long long slamTrackImageIndicesCount;
@property (readonly, nonatomic) int *slamTrackImageIndices;
@property (nonatomic) BOOL hasNumFrames;
@property (nonatomic) unsigned long long numFrames;
@property (readonly, nonatomic) unsigned long long perFrameVioStatusCodesCount;
@property (readonly, nonatomic) int *perFrameVioStatusCodes;
@property (readonly, nonatomic) unsigned long long perFrameVioPosesCount;
@property (readonly, nonatomic) float *perFrameVioPoses;
@property (readonly, nonatomic) unsigned long long perFrameCalibrationMatricesCount;
@property (readonly, nonatomic) float *perFrameCalibrationMatrices;
@property (readonly, nonatomic) unsigned long long perFrameDistortionsCount;
@property (readonly, nonatomic) float *perFrameDistortions;
@property (readonly, nonatomic) unsigned long long resultPoseRotationsCount;
@property (readonly, nonatomic) double *resultPoseRotations;
@property (readonly, nonatomic) unsigned long long resultPoseTranslationsCount;
@property (readonly, nonatomic) double *resultPoseTranslations;

- (unsigned long long)hash;
- (void)dealloc;
- (BOOL)readFrom:(id)a0;
- (void)writeTo:(id)a0;
- (id)description;
- (void).cxx_destruct;
- (id)dictionaryRepresentation;
- (void)copyTo:(id)a0;
- (BOOL)isEqual:(id)a0;
- (void)mergeFrom:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (void)addResultPoseRotation:(double)a0;
- (void)clearResultPoseRotations;
- (double)resultPoseRotationAtIndex:(unsigned long long)a0;
- (void)setResultPoseRotations:(double *)a0 count:(unsigned long long)a1;
- (void)setSlamTrackObservations:(int *)a0 count:(unsigned long long)a1;
- (void)addPerFrameCalibrationMatrices:(float)a0;
- (void)clearSlamTracks;
- (void)setSlamTrackImageIndices:(int *)a0 count:(unsigned long long)a1;
- (void)addInlierIndices:(int)a0;
- (void)addPerFrameDistortion:(float)a0;
- (void)addPerFrameVioPoses:(float)a0;
- (void)addPerFrameVioStatusCodes:(int)a0;
- (void)addPoints2d:(float)a0;
- (void)addPoints3d:(double)a0;
- (void)addResultPoseTranslation:(double)a0;
- (void)addSlamOrigin:(double)a0;
- (void)addSlamTrackImageIndices:(int)a0;
- (void)addSlamTrackObservations:(int)a0;
- (void)addSlamTracks2d:(float)a0;
- (void)addSlamTracks:(float)a0;
- (void)clearInlierIndices;
- (void)clearPerFrameCalibrationMatrices;
- (void)clearPerFrameDistortions;
- (void)clearPerFrameVioPoses;
- (void)clearPerFrameVioStatusCodes;
- (void)clearPoints2ds;
- (void)clearPoints3ds;
- (void)clearResultPoseTranslations;
- (void)clearSlamOrigins;
- (void)clearSlamTrackImageIndices;
- (void)clearSlamTrackObservations;
- (void)clearSlamTracks2ds;
- (int)inlierIndicesAtIndex:(unsigned long long)a0;
- (float)perFrameCalibrationMatricesAtIndex:(unsigned long long)a0;
- (float)perFrameDistortionAtIndex:(unsigned long long)a0;
- (float)perFrameVioPosesAtIndex:(unsigned long long)a0;
- (int)perFrameVioStatusCodesAtIndex:(unsigned long long)a0;
- (float)points2dAtIndex:(unsigned long long)a0;
- (double)points3dAtIndex:(unsigned long long)a0;
- (double)resultPoseTranslationAtIndex:(unsigned long long)a0;
- (void)setInlierIndices:(int *)a0 count:(unsigned long long)a1;
- (void)setPerFrameCalibrationMatrices:(float *)a0 count:(unsigned long long)a1;
- (void)setPerFrameDistortions:(float *)a0 count:(unsigned long long)a1;
- (void)setPerFrameVioPoses:(float *)a0 count:(unsigned long long)a1;
- (void)setPerFrameVioStatusCodes:(int *)a0 count:(unsigned long long)a1;
- (void)setPoints2ds:(float *)a0 count:(unsigned long long)a1;
- (void)setPoints3ds:(double *)a0 count:(unsigned long long)a1;
- (void)setResultPoseTranslations:(double *)a0 count:(unsigned long long)a1;
- (void)setSlamOrigins:(double *)a0 count:(unsigned long long)a1;
- (void)setSlamTracks2ds:(float *)a0 count:(unsigned long long)a1;
- (void)setSlamTracks:(float *)a0 count:(unsigned long long)a1;
- (double)slamOriginAtIndex:(unsigned long long)a0;
- (int)slamTrackImageIndicesAtIndex:(unsigned long long)a0;
- (int)slamTrackObservationsAtIndex:(unsigned long long)a0;
- (float)slamTracks2dAtIndex:(unsigned long long)a0;
- (float)slamTracksAtIndex:(unsigned long long)a0;

@end