@class NSData; @interface CLPLOGENTRYVISIONVLLocalizationMaps488Details : PBCodable { struct { int *list; unsigned long long count; unsigned long long size; } _inlierIndices; struct { float *list; unsigned long long count; unsigned long long size; } _perFrameCalibrationMatrices; struct { float *list; unsigned long long count; unsigned long long size; } _perFrameDistortions; struct { float *list; unsigned long long count; unsigned long long size; } _perFrameVioPoses; struct { int *list; unsigned long long count; unsigned long long size; } _perFrameVioStatusCodes; struct { float *list; unsigned long long count; unsigned long long size; } _points2ds; struct { double *list; unsigned long long count; unsigned long long size; } _points3ds; struct { double *list; unsigned long long count; unsigned long long size; } _resultPoseRotations; struct { double *list; unsigned long long count; unsigned long long size; } _resultPoseTranslations; struct { double *list; unsigned long long count; unsigned long long size; } _slamOrigins; struct { int *list; unsigned long long count; unsigned long long size; } _slamTrackImageIndices; struct { int *list; unsigned long long count; unsigned long long size; } _slamTrackObservations; struct { float *list; unsigned long long count; unsigned long long size; } _slamTracks; struct { float *list; unsigned long long count; unsigned long long size; } _slamTracks2ds; struct { unsigned char descriptorDimension : 1; unsigned char numFrames : 1; unsigned char numInliers : 1; unsigned char numSlamTracks : 1; } _has; } @property (nonatomic) BOOL hasNumInliers; @property (nonatomic) unsigned long long numInliers; @property (readonly, nonatomic) unsigned long long points2dsCount; @property (readonly, nonatomic) float *points2ds; @property (readonly, nonatomic) unsigned long long points3dsCount; @property (readonly, nonatomic) double *points3ds; @property (readonly, nonatomic) unsigned long long inlierIndicesCount; @property (readonly, nonatomic) int *inlierIndices; @property (readonly, nonatomic) unsigned long long slamOriginsCount; @property (readonly, nonatomic) double *slamOrigins; @property (nonatomic) BOOL hasNumSlamTracks; @property (nonatomic) unsigned long long numSlamTracks; @property (readonly, nonatomic) unsigned long long slamTracksCount; @property (readonly, nonatomic) float *slamTracks; @property (nonatomic) BOOL hasDescriptorDimension; @property (nonatomic) unsigned long long descriptorDimension; @property (readonly, nonatomic) BOOL hasSlamTrackDescriptors; @property (retain, nonatomic) NSData *slamTrackDescriptors; @property (readonly, nonatomic) unsigned long long slamTrackObservationsCount; @property (readonly, nonatomic) int *slamTrackObservations; @property (readonly, nonatomic) unsigned long long slamTracks2dsCount; @property (readonly, nonatomic) float *slamTracks2ds; @property (readonly, nonatomic) unsigned long long slamTrackImageIndicesCount; @property (readonly, nonatomic) int *slamTrackImageIndices; @property (nonatomic) BOOL hasNumFrames; @property (nonatomic) unsigned long long numFrames; @property (readonly, nonatomic) unsigned long long perFrameVioStatusCodesCount; @property (readonly, nonatomic) int *perFrameVioStatusCodes; @property (readonly, nonatomic) unsigned long long perFrameVioPosesCount; @property (readonly, nonatomic) float *perFrameVioPoses; @property (readonly, nonatomic) unsigned long long perFrameCalibrationMatricesCount; @property (readonly, nonatomic) float *perFrameCalibrationMatrices; @property (readonly, nonatomic) unsigned long long perFrameDistortionsCount; @property (readonly, nonatomic) float *perFrameDistortions; @property (readonly, nonatomic) unsigned long long resultPoseRotationsCount; @property (readonly, nonatomic) double *resultPoseRotations; @property (readonly, nonatomic) unsigned long long resultPoseTranslationsCount; @property (readonly, nonatomic) double *resultPoseTranslations; - (unsigned long long)hash; - (void)dealloc; - (BOOL)readFrom:(id)a0; - (void)writeTo:(id)a0; - (id)description; - (void).cxx_destruct; - (id)dictionaryRepresentation; - (void)copyTo:(id)a0; - (BOOL)isEqual:(id)a0; - (void)mergeFrom:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)addResultPoseRotation:(double)a0; - (void)clearResultPoseRotations; - (double)resultPoseRotationAtIndex:(unsigned long long)a0; - (void)setResultPoseRotations:(double *)a0 count:(unsigned long long)a1; - (void)setSlamTrackObservations:(int *)a0 count:(unsigned long long)a1; - (void)addPerFrameCalibrationMatrices:(float)a0; - (void)clearSlamTracks; - (void)setSlamTrackImageIndices:(int *)a0 count:(unsigned long long)a1; - (void)addInlierIndices:(int)a0; - (void)addPerFrameDistortion:(float)a0; - (void)addPerFrameVioPoses:(float)a0; - (void)addPerFrameVioStatusCodes:(int)a0; - (void)addPoints2d:(float)a0; - (void)addPoints3d:(double)a0; - (void)addResultPoseTranslation:(double)a0; - (void)addSlamOrigin:(double)a0; - (void)addSlamTrackImageIndices:(int)a0; - (void)addSlamTrackObservations:(int)a0; - (void)addSlamTracks2d:(float)a0; - (void)addSlamTracks:(float)a0; - (void)clearInlierIndices; - (void)clearPerFrameCalibrationMatrices; - (void)clearPerFrameDistortions; - (void)clearPerFrameVioPoses; - (void)clearPerFrameVioStatusCodes; - (void)clearPoints2ds; - (void)clearPoints3ds; - (void)clearResultPoseTranslations; - (void)clearSlamOrigins; - (void)clearSlamTrackImageIndices; - (void)clearSlamTrackObservations; - (void)clearSlamTracks2ds; - (int)inlierIndicesAtIndex:(unsigned long long)a0; - (float)perFrameCalibrationMatricesAtIndex:(unsigned long long)a0; - (float)perFrameDistortionAtIndex:(unsigned long long)a0; - (float)perFrameVioPosesAtIndex:(unsigned long long)a0; - (int)perFrameVioStatusCodesAtIndex:(unsigned long long)a0; - (float)points2dAtIndex:(unsigned long long)a0; - (double)points3dAtIndex:(unsigned long long)a0; - (double)resultPoseTranslationAtIndex:(unsigned long long)a0; - (void)setInlierIndices:(int *)a0 count:(unsigned long long)a1; - (void)setPerFrameCalibrationMatrices:(float *)a0 count:(unsigned long long)a1; - (void)setPerFrameDistortions:(float *)a0 count:(unsigned long long)a1; - (void)setPerFrameVioPoses:(float *)a0 count:(unsigned long long)a1; - (void)setPerFrameVioStatusCodes:(int *)a0 count:(unsigned long long)a1; - (void)setPoints2ds:(float *)a0 count:(unsigned long long)a1; - (void)setPoints3ds:(double *)a0 count:(unsigned long long)a1; - (void)setResultPoseTranslations:(double *)a0 count:(unsigned long long)a1; - (void)setSlamOrigins:(double *)a0 count:(unsigned long long)a1; - (void)setSlamTracks2ds:(float *)a0 count:(unsigned long long)a1; - (void)setSlamTracks:(float *)a0 count:(unsigned long long)a1; - (double)slamOriginAtIndex:(unsigned long long)a0; - (int)slamTrackImageIndicesAtIndex:(unsigned long long)a0; - (int)slamTrackObservationsAtIndex:(unsigned long long)a0; - (float)slamTracks2dAtIndex:(unsigned long long)a0; - (float)slamTracksAtIndex:(unsigned long long)a0; @end