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@interface VideosUI.ProgressBarView : VUIBaseView {
    void /* unknown type, empty encoding */ style;
    void /* unknown type, empty encoding */ cornerRadius;
    void /* unknown type, empty encoding */ height;
    void /* unknown type, empty encoding */ progress;
    void /* unknown type, empty encoding */ progressTintColor;
    void /* unknown type, empty encoding */ gradientStartColor;
    void /* unknown type, empty encoding */ gradientEndColor;
    void /* unknown type, empty encoding */ completeTintColor;
    void /* unknown type, empty encoding */ shouldProgressBarUseRoundedCorner;
    void /* unknown type, empty encoding */ padding;
}

- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;

@end