@interface VideosUI.ProgressBarView : VUIBaseView { void /* unknown type, empty encoding */ style; void /* unknown type, empty encoding */ cornerRadius; void /* unknown type, empty encoding */ height; void /* unknown type, empty encoding */ progress; void /* unknown type, empty encoding */ progressTintColor; void /* unknown type, empty encoding */ gradientStartColor; void /* unknown type, empty encoding */ gradientEndColor; void /* unknown type, empty encoding */ completeTintColor; void /* unknown type, empty encoding */ shouldProgressBarUseRoundedCorner; void /* unknown type, empty encoding */ padding; } - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end