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@interface TSCH3DEnvironmentMaterial : TSCH3DTexturesMaterial

@property (nonatomic) BOOL decalMode;

+ (id)instanceWithArchive:(const void *)a0 unarchiver:(id)a1;

- (unsigned long long)hash;
- (BOOL)isEqual:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)initWithArchive:(const void *)a0 unarchiver:(id)a1;
- (void)saveToArchive:(void *)a0 archiver:(id)a1;
- (id)defaultShaderVariables;

@end