@interface TSCH3DEnvironmentMaterial : TSCH3DTexturesMaterial @property (nonatomic) BOOL decalMode; + (id)instanceWithArchive:(const void *)a0 unarchiver:(id)a1; - (unsigned long long)hash; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithArchive:(const void *)a0 unarchiver:(id)a1; - (void)saveToArchive:(void *)a0 archiver:(id)a1; - (id)defaultShaderVariables; @end