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@protocol MTLDevice;

@interface NUMetalRenderer : NURenderer {
    id<MTLDevice> _device;
}

- (void).cxx_destruct;
- (id)name;
- (id)initWithMetalDevice:(id)a0 options:(id)a1;
- (id)imageForSurface:(id)a0 options:(id)a1;
- (id)initWithCIContext:(id)a0 priority:(long long)a1;
- (id)renderDestinationForSurface:(id)a0;

@end