@protocol MTLDevice; @interface NUMetalRenderer : NURenderer { id _device; } - (void).cxx_destruct; - (id)name; - (id)initWithMetalDevice:(id)a0 options:(id)a1; - (id)imageForSurface:(id)a0 options:(id)a1; - (id)initWithCIContext:(id)a0 priority:(long long)a1; - (id)renderDestinationForSurface:(id)a0; @end