@interface OS_dispatch_data_empty : OS_dispatch_data + (id)allocWithZone:(struct _NSZone { } *)a0; - (id)retain; - (void)_activate; - (unsigned long long)retainCount; - (void)_suspend; - (void)_resume; - (id)autorelease; - (void)_setTargetQueue:(id)a0; - (void *)_getContext; - (void)_setFinalizer:(void /* function */ *)a0; - (oneway void)release; - (void)_setContext:(void *)a0; @end