@class UIBezierPath, UPSeededRandomizer; @interface UPQuiltConfiguration : NSObject { UPSeededRandomizer *_randomizer; UPQuiltConfiguration *_fromInterpolatedConfiguration; UPQuiltConfiguration *_toInterpolatedConfiguration; } @property (readonly, nonatomic) unsigned long long randomizationSeedValue; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } viewport; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } timeBounds; @property (readonly, nonatomic) double lineVariance; @property (retain, nonatomic) UIBezierPath *topQuiltAwakeLockedPath; @property (retain, nonatomic) UIBezierPath *bottomLeftQuiltAwakeLockedPath; @property (retain, nonatomic) UIBezierPath *intersectionPieceAwakeLockedPath; @property (retain, nonatomic) UIBezierPath *bottomRightQuiltAwakeLockedPath; @property (retain, nonatomic) UIBezierPath *topQuiltAsleepPath; @property (retain, nonatomic) UIBezierPath *bottomLeftQuiltAsleepPath; @property (retain, nonatomic) UIBezierPath *topQuiltUnlockedPath; @property (retain, nonatomic) UIBezierPath *bottomLeftQuiltUnlockedPath; @property (retain, nonatomic) UIBezierPath *bottomRightQuiltUnlockedPath; @property (readonly, nonatomic) BOOL isSnapshotConfiguration; - (void).cxx_destruct; - (id)initWithRandomizationSeedValue:(unsigned long long)a0 viewport:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1 timeBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2 lineVariance:(double)a3; @end