@class UIDelayedAction; @interface _UITouchDownGestureRecognizer : UIGestureRecognizer { struct CGPoint { double x; double y; } _locationInView; struct CGPoint { double x; double y; } _initialLocationInScreenSpace; UIDelayedAction *_activationDelay; } @property (nonatomic) double allowableMovement; - (void)touchesCancelled:(id)a0 withEvent:(id)a1; - (void)reset; - (void)activationDelayHandler; - (void)recognizeOrFailForCurrentLocation; - (id)initWithTarget:(id)a0 action:(SEL)a1; - (void)touchesBegan:(id)a0 withEvent:(id)a1; - (BOOL)gestureIsStillValid; - (void)cancelActivationDelay; - (BOOL)locationIsMostlyInsideView:(struct CGPoint { double x0; double x1; })a0; - (void).cxx_destruct; - (void)touchesEnded:(id)a0 withEvent:(id)a1; - (void)touchesMoved:(id)a0 withEvent:(id)a1; - (struct CGPoint { double x0; double x1; })locationInView:(id)a0; @end