@class _UIFeedback; @protocol _UIFeedbackDiscretePlayable; @interface _UIImpactFeedbackGeneratorConfiguration : _UIFeedbackGeneratorConfiguration @property (retain, nonatomic) _UIFeedback<_UIFeedbackDiscretePlayable> *feedback; @property (copy, nonatomic) id /* block */ feedbackUpdateBlock; @property (nonatomic) double minimumInterval; + (id)softConfiguration; + (id)strongConfiguration; + (id)defaultConfiguration; + (id)rigidConfiguration; + (id)lightConfiguration; - (id)feedbackKeyPaths; - (void).cxx_destruct; - (long long)requiredSupportLevel; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end