@class _UIWindowSceneActivationEffect, UIWindowSceneActivationConfiguration, UIPinchGestureRecognizer, _UIWindowSceneActivationAnimator, UIView, NSString; @protocol UIInteractionEffect; @interface UIWindowSceneActivationInteraction : NSObject <UIInteraction_Internal, UIGestureRecognizerDelegate, _UIWindowSceneActivator_Internal, UIInteraction> @property (copy, nonatomic) id /* block */ configurationProvider; @property (copy, nonatomic) id /* block */ errorHandler; @property (retain, nonatomic) UIWindowSceneActivationConfiguration *activeConfiguration; @property (retain, nonatomic) _UIWindowSceneActivationEffect *activeEffect; @property (retain, nonatomic) _UIWindowSceneActivationAnimator *animator; @property (retain, nonatomic) UIPinchGestureRecognizer *pinchGR; @property (retain, nonatomic) id<UIInteractionEffect> interactionEffect; @property (readonly, weak, nonatomic) UIView *view; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)_handlePinchGesture:(id)a0; - (BOOL)_supportsAssociation; - (id)_targetedPreviewForContinuingEffectWithPreview:(id)a0; - (void)didMoveToView:(id)a0; - (void)willMoveToView:(id)a0; - (BOOL)gestureRecognizer:(id)a0 shouldBeRequiredToFailByGestureRecognizer:(id)a1; - (void).cxx_destruct; - (void)_cancelInteraction; - (void)_animateExpansionWithVelocity:(double)a0; - (BOOL)_canAnimateSceneActivationWithConfiguration:(id)a0; - (void)_prepareSceneActivationConfiguration:(id)a0; - (void)_prewarmAnimation; - (void)_requestSceneActivationWithConfiguration:(id)a0 animated:(BOOL)a1 sender:(id)a2 errorHandler:(id /* block */)a3; - (BOOL)_shouldActivateForEndingPinch:(id)a0; - (id)initWithConfigurationProvider:(id /* block */)a0 errorHandler:(id /* block */)a1; @end