@class UIGraphicsRendererFormat; @interface UIGraphicsRendererContext : NSObject { struct CGContext { } *_backingContext; } @property (nonatomic) BOOL __createsImages; @property (readonly, nonatomic) struct CGContext { } *CGContext; @property (readonly, nonatomic) UIGraphicsRendererFormat *format; - (void)dealloc; - (void)clipToRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (id)initWithCGContext:(struct CGContext { } *)a0 format:(id)a1; - (void)fillRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 blendMode:(int)a1; - (void)strokeRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)strokeRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 blendMode:(int)a1; - (void)fillRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; @end