@class NSArray, UIBezierPath, NSString, NSMapTable; @interface UIDynamicItemGroup : NSObject <UIDynamicItem> { NSMapTable *_itemsToOffsets; } @property (readonly, copy, nonatomic) NSArray *items; @property (nonatomic) struct CGPoint { double x; double y; } center; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } bounds; @property (nonatomic) struct CGAffineTransform { double a; double b; double c; double d; double tx; double ty; } transform; @property (readonly, nonatomic) unsigned long long collisionBoundsType; @property (readonly, nonatomic) UIBezierPath *collisionBoundingPath; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithItems:(id)a0; - (void).cxx_destruct; @end