@interface TeaUI.CollapsingButton : UIView { void /* unknown type, empty encoding */ animationDelegate; void /* unknown type, empty encoding */ isCollapsed; void /* unknown type, empty encoding */ configuration; void /* unknown type, empty encoding */ button; void /* unknown type, empty encoding */ animatedTitleLabel; void /* unknown type, empty encoding */ collapsedSize; void /* unknown type, empty encoding */ isAnimating; } @property (nonatomic) BOOL isAccessibilityElement; @property (nonatomic) unsigned long long accessibilityTraits; @property (nonatomic, readonly) struct CGSize { double x0; double x1; } intrinsicContentSize; @property (nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } frame; - (id)init; - (struct CGSize { double x0; double x1; })systemLayoutSizeFittingSize:(struct CGSize { double x0; double x1; })a0; - (struct CGSize { double x0; double x1; })systemLayoutSizeFittingSize:(struct CGSize { double x0; double x1; })a0 withHorizontalFittingPriority:(float)a1 verticalFittingPriority:(float)a2; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (void)didMoveToWindow; - (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0; @end