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@class NSString, SKAction;

@interface SKRunAction : SKAction {
    SKAction *_action;
    NSString *_subSpriteKey;
    NSString *_actionKey;
    BOOL _waitForKeyedAction;
    BOOL _runOnSubSprite;
    BOOL _fired;
}

+ (BOOL)supportsSecureCoding;
+ (id)runAction:(id)a0 onFirstChildWithName:(id)a1;
+ (id)runAction:(id)a0 afterActionWithKey:(id)a1;

- (id)init;
- (void)encodeWithCoder:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;
- (id)copyWithZone:(struct _NSZone { } *)a0;
- (id)reversedAction;
- (void)updateWithTarget:(id)a0 forTime:(double)a1;
- (void)willStartWithTarget:(id)a0 atTime:(double)a1;

@end