@class NSString; @protocol BLSHBacklightSceneHostEnvironment; @interface SBFBacklightSceneHostEnvironmentProviderEntry : NSObject @property (readonly, nonatomic) id<BLSHBacklightSceneHostEnvironment> environment; @property (readonly, copy, nonatomic) NSString *bundleIdentifier; + (id)entryWithSceneHostEnvironment:(id)a0 bundleIdentifier:(id)a1; - (void).cxx_destruct; - (id)initWithSceneHostEnvironment:(id)a0 bundleIdentifier:(id)a1; @end