@interface TSKBiggerButton : UIButton { BOOL mHitTestWithOutsets; struct UIEdgeInsets { double top; double left; double bottom; double right; } mOutsets; } + (id)tsdPlatformButtonWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)pointInside:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1; - (void)setHitBufferTop:(double)a0 left:(double)a1 bottom:(double)a2 right:(double)a3; @end