@interface SVButton : UIButton @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } touchInsets; @property (copy, nonatomic, setter=onTouchUpInside:) id /* block */ touchUpInsideBlock; - (BOOL)pointInside:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)_privateButtonTapped; @end