@class NSString, PHPhotoLibrary; @interface SSScreenshotAssetManagerPhotoLibraryBackend : NSObject <SSScreenshotAssetManagerBackend> { PHPhotoLibrary *_photoLibrary; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)_gameHighlightsImageDataFromImage:(id)a0 withOptions:(id)a1; + (id)_gameHighlightsImageDataFromImageData:(id)a0 withOptions:(id)a1; + (id)imageDataFromImage:(id)a0 withProperties:(id)a1; - (id)photoLibrary; - (void).cxx_destruct; - (id)_ARKitImageDataFromImage:(id)a0; - (void)_registerEntryWithImage:(id)a0 options:(id)a1 retry:(BOOL)a2 identifierHandler:(id /* block */)a3; - (void)imageForPreviouslyRegisteredIdentifier:(id)a0 imageHandler:(id /* block */)a1; - (void)registerEntryWithImage:(id)a0 options:(id)a1 identifierHandler:(id /* block */)a2; - (void)removeEntryWithIdentifier:(id)a0 completionHandler:(id /* block */)a1; - (void)saveImageToTemporaryLocation:(id)a0 withName:(id)a1 imageDescription:(id)a2 completionHandler:(id /* block */)a3; - (void)updateImageData:(id)a0 withModificationData:(id)a1 forEntryWithIdentifier:(id)a2 registrationOptions:(id)a3 imageDescription:(id)a4 completionHandler:(id /* block */)a5; @end