@interface SCNBoundingBox : NSObject @property (nonatomic) struct SCNVector3 { float x; float y; float z; } min; @property (nonatomic) struct SCNVector3 { float x; float y; float z; } max; - (id)description; @end
@interface SCNBoundingBox : NSObject @property (nonatomic) struct SCNVector3 { float x; float y; float z; } min; @property (nonatomic) struct SCNVector3 { float x; float y; float z; } max; - (id)description; @end