@interface RBSymbolShapeLayer : CAShapeLayer { struct path_ptr { struct RBPath { void *info; struct RBPathCallbacks *callbacks; } _p; } _rbPath; } - (id).cxx_construct; - (void)renderInContext:(struct CGContext { } *)a0; - (void).cxx_destruct; - (id)initWithLayer:(id)a0; @end