@class NSString, UIWindow, NSMapTable; @interface PBFModalSceneDelegate : UIResponder <UIWindowSceneDelegate> { NSMapTable *_sceneToWindowMap; } @property (retain, nonatomic) UIWindow *window; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)init; - (void)sceneDidDisconnect:(id)a0; - (void)scene:(id)a0 willConnectToSession:(id)a1 options:(id)a2; - (void).cxx_destruct; @end