@class PTDepthConverter, PTEffectResources, PTEffectRelighting, PTEffectReactionProvider, PTTextureYUV, PTEffectTemporalFilter, PTMSRResize, PTEffectDebugLayer, PTVFXRenderEffect, NSObject, PTVFXSoftAlphaMask, PTEffectDescriptor, PTRenderPipeline, PTMetalContext, PTRenderRequest, PTEffectPersonSegmentationMatte, PTNormalEstimation, PTCVMNetwork, PTEffectUtil, PTGuidedFilter, PTRenderEffectContainer, PTColorConversion, PTUtil, PTMTLDropHints; @protocol OS_dispatch_queue, MTLTexture, PTRenderState, MTLBuffer; @interface PTEffectRenderer : NSObject { PTMetalContext *_metalContext; PTRenderPipeline *_renderPipeline; id<PTRenderState> _renderState; float _focalLenIn35mmFilm; PTVFXSoftAlphaMask *_softAlphaMask; id<MTLTexture> _disparityCenteredUpscaledSDOF; id<MTLTexture> _disparityCenteredUpscaledReactions; id<MTLTexture> _disparityCenteredUpscaledWithScreenCaptureRect; id<MTLTexture> _normalDerived; id<MTLTexture> _lumaIntermediate; id<MTLTexture> _chromaIntermediate; PTTextureYUV *_intermediateYUV; id<MTLBuffer> _faceDisparityArray; id<MTLBuffer> _lastFocus; id<MTLBuffer> _focusDisparityRaw; PTMSRResize *_msrColorPyramid; id<MTLBuffer> _focusDisparityModifiers; id<MTLBuffer> _studioLightEffectModifier; id<MTLBuffer> _useDisparityBufferForReactions; PTGuidedFilter *_guidedFilter; id<MTLTexture> _guideRGBAUpscale; id<MTLTexture> _guideRGBACoefficients; PTCVMNetwork *_cvmNetwork; PTEffectRelighting *_effectRelighting; PTColorConversion *_colorConversion; PTRenderRequest *_sdofRenderRequest; PTEffectDebugLayer *_debugLayer; BOOL _asynchronous; int _frameIndex; int _networkFrameIndex; BOOL _runCVMNetworkPreviousFrame; BOOL _renderStudioLightPreviousFrame; double _lastFrameTime; float _focusDisparityMax; struct PTDisparityFocusOffset { float disparityOffsetFactor; float offsetInMeters; } _disparityFocusOffsetSDOF; struct PTDisparityFocusOffset { float disparityOffsetFactor; float offsetInMeters; } _disparityFocusOffsetReactions; struct PTDisparityFocusOffset { float disparityOffsetFactor; float offsetInMeters; } _disparityFocusOffsetStudioLight; PTMTLDropHints *_temporalDisparityTempDropHints; PTUtil *_util; PTEffectUtil *_effectUtil; float _focusDisparityUpdateCoefficientSDOF; float _focusDisparityUpdateCoefficientStudioLight; PTEffectDescriptor *_effectDescriptor; unsigned long long _availableEffectTypes; PTNormalEstimation *_normalEstimation; PTEffectTemporalFilter *_temporalFilter; PTEffectReactionProvider *_reactionProvider; BOOL _externalHandDetectionsAvailable; long long _debugType; PTEffectPersonSegmentationMatte *_personSegmentation; struct __CVBuffer { } *_personSegmentationInput; PTVFXRenderEffect *_vfxEffect; PTRenderEffectContainer *_effectContainer; PTDepthConverter *_depthConverter; NSObject<OS_dispatch_queue> *_asyncInitQueue; PTEffectResources *_sharedResources; } @property long long effectQuality; + (struct PTEffectPixelBufferDescriptor { struct CGSize { double x0; double x1; } x0; unsigned int x1; })segmentationMatteFormatForColorSize:(struct CGSize { double x0; double x1; })a0; - (void)reset:(id)a0; - (void)setDebug:(long long)a0; - (void).cxx_destruct; - (id)activeReactions; - (void)copyInYUV:(id)a0 toOutYUV:(id)a1; - (id)copyTemporalState:(id)a0; - (id)initWithDescriptor:(id)a0 metalContext:(id)a1 useHighResNetwork:(BOOL)a2 faceAttributesNetwork:(id)a3 prevTemporalState:(id)a4 asyncInitQueue:(id)a5 sharedResources:(id)a6; - (BOOL)isRenderRequiredForRequest:(id)a0; - (float)remapAperture:(id)a0; - (int)render:(id)a0 humanDetections:(id)a1 waitUntilCompleted:(BOOL)a2 gpuCompleted:(id /* block */)a3; - (int)renderReaction:(id)a0 effectRenderRequest:(id)a1; - (int)runGestureDetection:(id)a0; @end