@class NSString; @interface _PXStoryPacingControllerDecisionList : NSObject { long long _capacity; } @property (readonly, nonatomic) struct { long long x0; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; struct { long long x0; int x1; unsigned int x2; long long x3; } x3; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; long long x1; } x4; long long x5; struct { long long x0; int x1; unsigned int x2; long long x3; } x6; double x7; struct { long long x0; int x1; unsigned int x2; long long x3; } x8; long long x9; char x10; struct { long long x0; int x1; unsigned int x2; long long x3; } x11; } *decisions; @property (readonly, nonatomic) long long decisionsCount; @property (readonly, nonatomic) NSString *resetReason; @property (readonly, nonatomic) struct { long long value; int timescale; unsigned int flags; long long epoch; } targetRemainingDuration; - (void)dealloc; - (void).cxx_destruct; - (void)appendDecision:(struct { long long x0; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; struct { long long x0; int x1; unsigned int x2; long long x3; } x3; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; long long x1; } x4; long long x5; struct { long long x0; int x1; unsigned int x2; long long x3; } x6; double x7; struct { long long x0; int x1; unsigned int x2; long long x3; } x8; long long x9; char x10; struct { long long x0; int x1; unsigned int x2; long long x3; } x11; })a0; - (void)enumerateDecisionsWithBlock:(id /* block */)a0; - (id)initWithResetReason:(id)a0 targetRemainingDuration:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1; @end