@class PXCArrayStore, PXStoryPagedTimelineSpec; @interface PXStoryPagedTimeline : PXStoryDerivedTimeline { struct CGSize { double width; double height; } _size; struct { struct { long long value; int timescale; unsigned int flags; long long epoch; } start; struct { long long value; int timescale; unsigned int flags; long long epoch; } duration; } _timeRange; } @property (readonly, nonatomic) long long numberOfPages; @property (readonly, nonatomic) struct { long long firstSegmentIdentifier; double secondSegmentMixFactor; long long secondSegmentIdentifier; } keyPageMix; @property (readonly, nonatomic) PXStoryPagedTimelineSpec *spec; @property (readonly, nonatomic) PXCArrayStore *transformedClipInfosStore; @property (readonly, nonatomic) PXCArrayStore *transformedRectsStore; @property (readonly, nonatomic) id /* block */ clipSizeTranformer; - (struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; })timeRange; - (struct CGSize { double x0; double x1; })size; - (id)description; - (void).cxx_destruct; - (long long)_bestClipIndexForSegmentWithClipInfos:(const struct { long long x0; long long x1; struct CGSize { double x0; double x1; } x2; unsigned long long x3; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; long long x1; } x3; char x4; } x4; long long x5; struct { struct CGSize { double x0; double x1; } x0; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x1; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x2; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x3; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x4; } x6; struct UIEdgeInsets { double x0; double x1; double x2; double x3; } x7; struct { struct { struct { double x0; double x1; double x2; } x0; struct { double x0; double x1; double x2; } x1; struct { double x0; double x1; double x2; } x2; struct { double x0; double x1; double x2; } x3; } x0; struct { struct { double x0; double x1; double x2; } x0; struct { double x0; double x1; double x2; } x1; struct { double x0; double x1; double x2; } x2; struct { double x0; double x1; double x2; } x3; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; } x8; struct { struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; } x0; struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; } x9; struct { char x0; unsigned char x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; char x3; union { char x0; char x1; char x2; char x3; } x4; union { double x0; double x1; char x2; } x5; } x10; struct { long long x0; long long x1; float x2; double x3; double x4; double x5; double x6; } x11; } *)a0 frames:(const struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a1 count:(long long)a2; - (void)_enumerateSegmentsInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 usingBlock:(id /* block */)a1; - (long long)_pageIndexAtX:(double)a0; - (void)_transormClips:(const struct { long long x0; long long x1; struct CGSize { double x0; double x1; } x2; unsigned long long x3; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; long long x1; } x3; char x4; } x4; long long x5; struct { struct CGSize { double x0; double x1; } x0; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x1; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x2; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x3; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x4; } x6; struct UIEdgeInsets { double x0; double x1; double x2; double x3; } x7; struct { struct { struct { double x0; double x1; double x2; } x0; struct { double x0; double x1; double x2; } x1; struct { double x0; double x1; double x2; } x2; struct { double x0; double x1; double x2; } x3; } x0; struct { struct { double x0; double x1; double x2; } x0; struct { double x0; double x1; double x2; } x1; struct { double x0; double x1; double x2; } x2; struct { double x0; double x1; double x2; } x3; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; } x8; struct { struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; } x0; struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; } x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; } x9; struct { char x0; unsigned char x1; struct { long long x0; int x1; unsigned int x2; long long x3; } x2; char x3; union { char x0; char x1; char x2; char x3; } x4; union { double x0; double x1; char x2; } x5; } x10; struct { long long x0; long long x1; float x2; double x3; double x4; double x5; double x6; } x11; } *)a0 frames:(const struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a1 count:(long long)a2 transformHandler:(id /* block */)a3 resultHandler:(id /* block */)a4; - (id)clipWithIdentifier:(long long)a0; - (void)enumerateClipsInTimeRange:(struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; })a0 rect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1 usingBlock:(id /* block */)a2; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frameForSegmentWithIdentifier:(long long)a0; - (id)initWithOriginalTimeline:(id)a0; - (id)initWithOriginalTimeline:(id)a0 interpageSpacing:(double)a1; - (id)initWithOriginalTimeline:(id)a0 keyPage:(struct { long long x0; double x1; long long x2; })a1 spec:(id)a2; @end