@class PXGMetalCaptureSpriteTexture, MTLRenderPassDescriptor, PXGEffect; @interface PXGMetalRenderPass : NSObject @property (retain, nonatomic) MTLRenderPassDescriptor *renderPassDescriptor; @property (retain, nonatomic) PXGMetalCaptureSpriteTexture *captureSpriteTexture; @property (nonatomic) float captureSpriteZPosition; @property (retain, nonatomic) PXGEffect *offscreenKernelEffect; @property (nonatomic) double drawingScale; @property (nonatomic) float minZ; @property (nonatomic) float maxZ; @property (nonatomic) long long drawCalls; - (id)init; - (id)description; - (void).cxx_destruct; @end