@class NSDictionary, PXGSpriteDataStore; @interface PXGLayoutSnapshot : NSObject @property (readonly, nonatomic) NSDictionary *identifierSourceByDataSourceIdentifier; @property (readonly, nonatomic) NSDictionary *identifierSourceByDataSourceIdentifierHash; @property (readonly, nonatomic) NSDictionary *spriteIndexesByObjectIdentifier; @property (readonly, nonatomic) PXGSpriteDataStore *spriteDataStore; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } visibleRect; - (id)init; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithLayout:(id)a0 spriteDataStore:(id)a1; - (void)applyViewportShift:(struct CGPoint { double x0; double x1; })a0; - (void)enumerateObjectIdentifiersForInfos:(const struct { unsigned char x0; unsigned char x1; float x2; long long x3; unsigned short x4; unsigned char x5; } *)a0 count:(unsigned int)a1 usingBlock:(id /* block */)a2; - (void)enumerateObjectIdentifiersForSpriteIndexes:(id)a0 infos:(const struct { unsigned char x0; unsigned char x1; float x2; long long x3; unsigned short x4; unsigned char x5; } *)a1 usingBlock:(id /* block */)a2; - (void)enumerateSpritesWithObjectIdentifier:(id)a0 usingBlock:(id /* block */)a1; - (void)releaseSpriteDataStore; @end