@class PXDayAssetsSectionBodyLayoutSpec; @interface PXDayAssetsSectionBodyLayout : PXCuratedLibraryAssetsSectionGeneratedLayout <PXGItemsGeometry, PXCuratedLibraryRowBasedLayout> @property (readonly, nonatomic) struct CGSize { double x0; double x1; } minimumItemSize; @property (retain, nonatomic) PXDayAssetsSectionBodyLayoutSpec *spec; @property (nonatomic) long long style; @property (nonatomic) long long numberOfPrecedingAssets; @property (readonly, nonatomic) struct CGSize { double x0; double x1; } minPlayableSpriteSize; @property (nonatomic) struct CGSize { double width; double height; } preferredReferenceSize; @property (readonly, nonatomic) double buildingRowContentHeight; @property (readonly, nonatomic) double buildingRowSpacing; + (struct CGSize { double x0; double x1; })estimatedSizeWithReferenceSize:(struct CGSize { double x0; double x1; })a0 spec:(id)a1 style:(long long)a2 numberOfAssets:(long long)a3; - (id)init; - (struct _PXGSpriteIndexRange { unsigned int x0; unsigned int x1; })spriteIndexRangeCoveringRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (id)itemsBetweenItem:(long long)a0 andItem:(long long)a1; - (id)itemsInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 inLayout:(id)a1; - (long long)itemClosestToItem:(long long)a0 inDirection:(unsigned long long)a1; - (void)enumerateHeroSpritesInRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 usingBlock:(id /* block */)a1; - (void)enumerateRowsWithOptions:(unsigned long long)a0 usingBlock:(id /* block */)a1; - (void).cxx_destruct; - (void)safeAreaInsetsDidChange; - (void)contentSizeDidChange; - (void)referenceSizeDidChange; - (id)itemsGeometry; - (void)enumerateVisibleAnchoringSpriteIndexesUsingBlock:(id /* block */)a0; - (long long)_itemClosestToItem:(long long)a0 inDirection:(unsigned long long)a1; - (long long)_initialItemInDirection:(unsigned long long)a0; - (id)_inputItemAtIndex:(unsigned int)a0; - (struct CGSize { double x0; double x1; })_minSizeOfDominantSprites; - (id)exploreGenerator; - (id)newGenerator; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })sectionRect; @end