@class NSArray; @interface PKLiveStrokesParticlesAnimation : NSObject @property (readonly, nonatomic) NSArray *strokes; @property (readonly, nonatomic) double startTime; @property (readonly, nonatomic) double duration; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } destinationFrame; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } bounds; - (void)_calculateBounds; - (void).cxx_destruct; - (id)initWithStrokes:(id)a0 startTime:(double)a1 duration:(double)a2 destinationFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a3; - (BOOL)isDoneAtTime:(double)a0; @end