@class AVAudioChannelLayout; @interface PHASEAmbientMixerDefinition : PHASEMixerDefinition @property (readonly, nonatomic) struct { void /* unknown type, empty encoding */ vector; } orientation; @property (readonly, nonatomic) AVAudioChannelLayout *inputChannelLayout; + (id)new; - (id)init; - (void).cxx_destruct; - (id)initWithChannelLayout:(id)a0 orientation:(struct { })a1; - (id)initWithChannelLayout:(id)a0 orientation:(struct { })a1 identifier:(id)a2; - (id)initWithChannelLayout:(id)a0 orientation:(struct { })a1 uid:(id)a2; @end