@interface OADIndexedColor : OADColor { unsigned long long mIndex; } + (id)indexedColorWithIndex:(unsigned long long)a0; - (unsigned long long)hash; - (id)initWithIndex:(unsigned long long)a0; - (unsigned long long)index; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)colorFromPalette:(id)a0; @end