@class NSArray; @interface BKSMutableHIDEventHitTestLayerInformation : BKSHIDEventHitTestLayerInformation @property (nonatomic) unsigned long long validMask; @property (nonatomic) struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; } cumulativeLayerTransform; @property (nonatomic) struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; } cumulativeContentsTransform; @property (nonatomic) float cumulativeOpacity; @property (nonatomic) BOOL hasInsecureFilter; @property (nonatomic) BOOL detectedOcclusion; @property (nonatomic) BOOL backgroundStatisticsValid; @property (nonatomic) float backgroundAverage; @property (nonatomic) float backgroundStandardDeviation; @property (nonatomic) float backgroundAverageContrastThreshold; @property (copy, nonatomic) NSArray *minimumBackgroundColor; @property (copy, nonatomic) NSArray *maximumBackgroundColor; @property (nonatomic) struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; } cumulativeTransform; - (void)setBackgroundStandardDeviation:(float)a0; - (void)setCumulativeContentsTransform:(struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; })a0; - (void)setBackgroundAverage:(float)a0; - (void)setBackgroundAverageContrastThreshold:(float)a0; - (void)setCumulativeLayerTransform:(struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; })a0; - (void)setCumulativeOpacity:(float)a0; - (void)setCumulativeTransform:(struct CATransform3D { double x0; double x1; double x2; double x3; double x4; double x5; double x6; double x7; double x8; double x9; double x10; double x11; double x12; double x13; double x14; double x15; })a0; - (void)setDetectedOcclusion:(BOOL)a0; - (void)setHasInsecureFilter:(BOOL)a0; - (void)setMaximumBackgroundColor:(id)a0; - (void)setMinimumBackgroundColor:(id)a0; - (void)setValidMask:(unsigned long long)a0; @end