@class NSArray; @interface PVTransformAnimation : NSObject <NSSecureCoding, NSCopying> { struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *_liveTransform; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) NSArray *animationData; @property (nonatomic) struct { struct { long long value; int timescale; unsigned int flags; long long epoch; } start; struct { long long value; int timescale; unsigned int flags; long long epoch; } duration; } presentationTimeRange; @property (nonatomic) double aspectRatio; + (BOOL)getTransformInfoFromAnimation:(id)a0 atLocalTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1 outInfo:(out struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a2; + (BOOL)getTransformInfoFromAnimation:(id)a0 atLocalTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1 renderSize:(struct CGSize { double x0; double x1; })a2 contentMode:(int)a3 invertY:(BOOL)a4 outInfo:(out struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a5; + (BOOL)getTransformInfoFromAnimation:(id)a0 atTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1 outInfo:(out struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a2; + (BOOL)getTransformInfoFromAnimation:(id)a0 atTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1 renderSize:(struct CGSize { double x0; double x1; })a2 contentMode:(int)a3 invertY:(BOOL)a4 outInfo:(out struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a5; - (unsigned long long)hash; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithAnimation:(id)a0; - (struct CGSize { double x0; double x1; })basisForRenderSize:(struct CGSize { double x0; double x1; })a0 contentMode:(int)a1; - (void)_commonInit:(id)a0 liveTransform:(struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a1 presentationTimeRange:(struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; })a2; - (id)animationInfoFromData:(id)a0; - (struct CGSize { double x0; double x1; })basisForRenderSize:(struct CGSize { double x0; double x1; })a0 contentMode:(int)a1 invertY:(BOOL)a2; - (id)dataFromAnimationInfo:(id)a0; - (id)initWithAnimation:(id)a0 liveTransform:(struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a1 presentationTimeRange:(struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; })a2; - (id)initWithAnimation:(id)a0 simplify:(BOOL)a1 tolerance:(double)a2 smoothness:(unsigned int)a3; - (id)initWithAnimationInfo:(struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; })a0; - (id)initWithLiveTransform:(struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; } *)a0; - (struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; })transformInfoAtLocalTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0; - (struct PVTransformAnimationInfo { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct CGPoint { double x0; double x1; } x1; double x2; double x3; })transformInfoAtTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0; @end