@class NSArray; @interface PVRenderRequest : NSObject @property (readonly, nonatomic) NSArray *outputNodes; @property (readonly, nonatomic) struct { long long value; int timescale; unsigned int flags; long long epoch; } time; @property (readonly, nonatomic) struct CGSize { double width; double height; } outputSize; @property (nonatomic) int priority; @property (nonatomic) int gcdPriority; @property (nonatomic) int gpuPriority; @property (nonatomic) BOOL highQuality; @property (retain, nonatomic) id userContext; @property (nonatomic) unsigned int outputCVPixelBufferFormat; @property (nonatomic) unsigned int parentCode; @property (nonatomic) unsigned int childCode; - (void).cxx_destruct; - (id)initWithOutputs:(id)a0 atTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1 outputSize:(struct CGSize { double x0; double x1; })a2; @end