@interface FxColor : NSObject <NSCoding> { void *_priv; void *_pad[3]; } + (id)colorWithCGColor:(struct CGColor { } *)a0; + (id)colorWithRed:(double)a0 green:(double)a1 blue:(double)a2; + (id)colorWithRed:(double)a0 green:(double)a1 blue:(double)a2 alpha:(double)a3; + (id)colorWithCIColor:(id)a0; + (id)colorWithString:(id)a0; - (double)green; - (id)initWithRed:(double)a0 green:(double)a1 blue:(double)a2 alpha:(double)a3; - (double)blue; - (const double *)components; - (double)red; - (id)stringRepresentation; - (void)dealloc; - (struct CGColorSpace { } *)colorSpace; - (void)encodeWithCoder:(id)a0; - (double)alpha; - (id)ciColor; - (id)initWithCGColor:(struct CGColor { } *)a0; - (id)description; - (unsigned long long)numberOfComponents; - (id)initWithString:(id)a0; - (id)initWithCoder:(id)a0; - (struct CGColor { } *)_cgColor; - (void)convertToRGBA:(double *)a0; @end