@class MDLMeshBufferMap; @interface MDLVertexAttributeData : NSObject { MDLMeshBufferMap *_map; void *_dataStart; unsigned long long _stride; unsigned long long _format; } @property (retain, nonatomic) MDLMeshBufferMap *map; @property (nonatomic) void *dataStart; @property (nonatomic) unsigned long long stride; @property (nonatomic) unsigned long long format; @property (nonatomic) unsigned long long bufferSize; - (id)init; - (void).cxx_destruct; - (void)setbufferSize:(unsigned long long)a0; @end